Saturday, December 10, 2016

Well looky here!

Friday, April 29, 2016

This is the hardest post I've ever had to make.

This is my friend David Phillips. Monday night around 8pm he was tragically killed in a car accident caused by two juveniles in a stolen car.

Two hours before that I had my last conversation with him. He leaves behind a wife and a large group of friends and family that will miss him forever.

To help raise funds to offset the expense of his burial and memorial, we are donating 100% of all Brink of Battle and Epic Heroes sales on our Lulu store for the month of May to David's wife and family.

We hope we can make a difference in the face of such a senseless tragedy. Thanks for your support!

Bob Faust

Wednesday, February 17, 2016

Scrappers: Post-Apocalyptic Skirmish Wargames

We’ve been keeping things pretty close to the vest about our Post-Apocalyptic book in the works, but we are now able to reveal and proud to announce that last year we signed a contract with Osprey Publishing to produce Scrappers: Post-Apocalyptic Skirmish Wargames for their Osprey Wargames division!

Scrappers will be a hardbound book complete with core rules based on the Brink of Battle skirmish system and with complete rules for campaign games in the wastelands of the near future! As with Brink of Battle, each Crew will range between 3-15 models per side.

Players assemble Recovery Crews who explore the ruins of ancient Earth for lost artifacts and scraps of useful technology fighting off enemy Crews in the process. Scrapper Crews can belong to one of six Factions or be freelancers selling their scraps of tech to the highest bidder. Crew members can be one of three Lifeform types: True Human, Mutant, or Synthetic. Rugged human survivors, mutated humanoids & animals, and deadly robots fight for every last piece of tech they can find!

Scrappers: Post-Apocalyptic Skirmish Wargames is targeted for release in the spring of 2017. 

Saturday, July 18, 2015

Come Play in our First Tournament!

We here at Strategic Elite have joined forces once again with our brothers in arms at The Launchpad Comics & Games to put on our 1st official Epic Heroes Tournament!

Here are the details. We hope you can join us and make this a great kickoff to more Fantasy goodness with our favorite skirmish game!

The tournament will be held inside StocktonCon
Located at the Stockton Arena 248 W Fremont St, Stockton CA 95203 the tournament will be held on Saturday August 8th.  Registration begins at 10am. First round begins at 11am.

To Register contact or sign up on Facebook here

Tournament Details

Entry Fee: $10.00 plus con admittance ($10.00 pre-registered, $13.00 at the door)
Maximum # of Players: 8
Prizes For: Best General, Best Paint Job, Best Sportsmanship. Over $175.00 in Prizes!
Number of Games & Format: Swiss System with 3 Games played followed by top 2 in Final Round.
Period:  1, Equivalent Year 1300AD
Power Level: 1, no Magic Gear of any kind allowed.
Force organization: Standard Force Org
Supply Points: 750
Theme Bonus: ALL Forces must be fully painted and have a Theme/Background Story with named models.  This will grant the +25 Supply Point bonus, so all Players will have Forces of 775 Supply Points maximum.
Restricted Units: Cavalry, Exotic Cavalry, War Dogs, War Beasts, and Flyers.
Gear: One Scarce Gear allowed per Force in compliance with Power Level 1. No Magic Gear. No Prestige Gear.
Augmentations Allowed:  Natural Armor, Natural Weapons.
Brink of Battle Main Rules General and Period 1 Profile Traits Allowed: All
Epic Heroes Traits Allowed: See List Below. Prestige Traits are indented and must follow their Required Traits.

Epic Heroes Traits Allowed
                Psychic Scream
All-out Attack
                Sea Devil
                Grove Stalker
Blunt Force Trauma
Bully’s Boot
Claw Fighter
Combat Awareness
Combat Reflexes
Commander (As in BoB Main Rules)
Field Marshall
On Yer Feet!
Stand Yer Ground!
Counter Strike
Defensive Stance
Extra Arms
Extra Attack
Fighting Man
Gang Up
                Battle Runner
Ground Fighting
Heightened Senses
High Pain Tolerance
                Call in a Favor
                Friends in High Places
                Rich Uncle
                Wall Crawler
Iron Will
Just Won’t Die
Knockdown Attack
Lightning Reflexes
Low Profile
Mobile Ambush
Monkey Grip
Natural Armor
Natural Climber
Natural Weapons
                Plague Touched
                Vermin Tide
                Leapin’ Lizard
Shield Bash
                Edge Striker
                Glancing Blow
Skeleton Warrior
Slithering Body
True Grit
Two Weapon Fighting
                Two Weapon Defense
0-1   Commander Type Only
Valiant Heart
                Heroic Poise
Volley Fire
Weapon Expert


Sunday, June 28, 2015

Super Summer Sale!!!

I've gone off my rocker in this heat! So for the rest of the Summer, I've knocked the price off of the PDF's of Brink of Battle and Epic Heroes severely. You can now get the Brink of Battle PDF for $9.99 and the Epic Heroes PDF for $14.99!

Go forth and spread the Word!

Noch WEITER!!!


Saturday, June 20, 2015

Epic Heroes Plug & Play Force Rosters

After releasing Brink of Battle, I received quite a bit of feedback that was contrary to what gamers were telling me in years previous when it came to building your own force or using an 'army list'. Since one of my goals with BoB was to destroy the Metagame and Power Creep, army lists, where I tell you what you can play with, went out the window.

Then, with the design burden shifted over to their side of the table, a lot of players found it too challenging to assemble a force, even with the step by step guide I put in our Downloads section of the website. And some just honestly admitted they were too lazy for the build your own concept.

So, for Epic Heroes, we decided to paint up 13 different forces and supply pregenerated rosters for people who wanted to play right away, or who at a minimum see what the new rules looked like all put together.  So here they are. All 13 for your perusal.

Since we listed to our customers, we are working on a pre-generated plug & play booklet that will have most of the Fantasy tropes pre-packaged with optional add-on's to speed force construction and let players get over what seems to be the biggest hurtle in the beginning.

Noch Weiter, Elf!


Sunday, March 8, 2015

The Bone Devils

Shock and Awe! Bob's posting some pics of miniatures on his miniatures blog!  That's been long overdue.

Seriously though, now that the kids are sleeping through the night, we've had more evening time freed up and I've been able to go down to the basement and work on my Melnibonean figures from Citadel back in 1987.

I've been quietly buying them off of eBay for the better part of the last 8 years.  And I hadn't really had a better purpose for them until recently when I decided that they would be my next force for Epic Heroes play.

I always liked the back stories of the Harlequins and the Legion of the Damned from Warhammer 40K. Mysterious warriors traveling through the Warp and arriving in time to turn the tide of battle, but for reasons known only to themselves.  This concept was at the heart of The Bone Devils.

In the Epic Heroes Fantasy supplement for Brink of Battle, we have the ready made setting of The Lost Empires of Arkantis! (Cue thunderous drums and horns) In that cosmology there are 3 primary Planes of existence: The Ascendant, Primeval, and Diabolic Realms encompass the Positive Energy Plane, Prime Material Plane, and Negative Energy Plane concepts common to Fantasy games/worlds.

The Etherium was created when I got the idea for the Ghost Watch, a secret order of warriors who patrol the non-corporeal space between the Planes and who stand guard against beings from the Etherium such as ghosts, wraiths, and other malevolent phantasms that manifest in the real world, or that try to invade the Ascendant Plane.  

I wanted a group who was more like the Dark Eldar Kabals, Legion of the Damned, and Harlequins who entered from some pocket dimension they inhabit and who hunt and kill Demons/Diabolicans. Hence the Bone Devils were born. They patrol the Netherium which is the nether realm between the Diabolic and Primeval Planes. Since they hunt diabolicans and other demonic nasties who enter the Primeval Realm I wanted them to be adorned in demonic looking masks with either a rictus theme or something similar and in all cases sporting horns. The Horned Devil from D&D was an inspiration for that theme. 

However, over the centuries members of this order have become accustomed to torturing and killing diabolic entities and their mortal followers. In addition, they have become isolated from the rest of the populated lands, and see themselves as separate from other mortals. Their agendas and interventions in the affairs of the inhabitants of Arkantis have shown a compunction toward torture and slaughter which has resulted in them becoming a possible threat to those they once protected. 

Ok, so enough back story. Here's some Work In Progress pics I've taken of the group so far. They are lead by an Agonarch, or overseer of tortures, battles, and reveries.  I'm holding off on naming any of them until I get further along on the painting.  

The Agonarch on his mighty steed.

Might name these heavy knights Grim Knights. Jury is still out on that one.


Lighter horsemen with bows are Corsairs. They use the Tunneler Trait to deploy later in the game as they open an extradimensional gateway to enter the game. Its my twist on the Tunneler Trait concept. Instead of digging through the earth to pop up later, they enter from the Netherium! 

 I built a Star Skiff out of some jewelry pieces I found at Hobby Lobby and some bits and bobs from my hobby gear.  I can use it as an Exotic Cavalry piece for lower Power Level games that don't allow for Flyers, or as a magical conveyance for Power Level 3 where Flight is allowed.


More pics later. I am done with assembly for the Agonarch, 3 Grim Knights, and 3 Corsairs, plus the Star Skiff and 2 Arcanists. Might whip up another Star Skiff just for kicks.